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Guild Resets Rotation

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Post by Tactik Fri Jun 10, 2016 9:26 am

We will think of a way to rotate players into resetting the dungeons.
Suggestions are more than welcomed.

Our aim is to make it as fair as possible for all the participants in the Guild Dungeon progress.
Tactik
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Post by SnubbelDub Thu Jun 23, 2016 1:12 pm

Is there any personal benefit from resetting the dungeons?

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Post by Tactik Thu Jun 23, 2016 3:07 pm

You get some currency(or reputation i think it's called) to use in guild shop I think. Not sure if it's the same now tho.
Not guild contribution points tho. That's another type of currency.
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Post by Tactik Sat Jun 25, 2016 1:03 pm

Plot Twist:
The reset bonus is insignificant now, it's under 100 rep for Pit Lord's Lair, so just go ahead and reset as soon as possible so our teams can catch as many attacks as possible when they log in.

We where lucky enough to farm like insane people before the patch, and now we are max level.
On android, they have @ 1 year of game advantage and their max clan is just 23.

Another gg wp from our part.
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Post by SnubbelDub Tue Jul 05, 2016 12:03 pm

Wow, you get reputation for reopening dungeons now? That could boost the some weaker players to higher ranks real quick. Im only at 50k reputation, could use it myself.

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Post by Tactik Tue Jul 05, 2016 1:17 pm

No, u get like 50-100 DKP by reseting now.
The most DKP you get when you clear the dungeon.
It used to give a lot more DKP in the last update.
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Post by SnubbelDub Wed Jul 06, 2016 4:54 pm

Ah, yes, reputation would have been crazy.

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Post by President Kirito Thu Jul 07, 2016 1:02 am

Just realized I passed 900k DKP.
Anyway, our changing VP system ended with the last version.
It's not paying off to reopen anymore and we will keep the current VP's like this.
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Post by Tactik Thu Jul 07, 2016 9:28 am

Indeed, it's a lot fairer now that we all get more DKP for clearing the dungeons, not by reopening them.
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